Showing posts with label Necromundus Bells and Whistles. Show all posts
Showing posts with label Necromundus Bells and Whistles. Show all posts

Friday, March 13, 2009

Coming soon: Transparent Classes!

From the desk of Anubis:

So for the past two weeks or so, staffers have been working on something that’s been dubbed Transparent Classes. We’re done with the planning stage of this, so it’s time to reveal our plans to you guys. Now, there’s good news and bad news with the implementation of this project. Let’s start with the bad news.

THE BAD NEWS: You’re all going to have to respec again. Yes, I know, it’s a pain, but I hope you’ll agree with me that this is going to be worth it, and the good news explains why.

THE GOOD NEWS: Personally, the best part about transparent classes is that you can take any skill that you want. Want to be a warrior who can throw fireballs at people? Now you can. Want to be a healer who’s really good at sneaking around? Now you can. There’s a catch though, all the skills are going to be pretty expensive at their base value. There’s more good news though, so don’t get discouraged. You get a 50 percent off deal for the skills of your chosen class. There’s even more, too. Introducing subclasses, each class has 5 different subclasses, and you get even more discounts, skills within your subclass are 1/6 the original price. With this we’ve had to come up with a total of 66 new skills, not all of which have abilities or immediate use, but with Fishy’s new combat system, putting in new abilities should be relatively easy to do, so these skills are going to come in handy if not just for RP. 2 of the new skills are replacing old skills, however, so it’s not /all/ brand new. And one final piece of good news, the skill limit? That’s pretty much out the window too, all that remains is that you can only have one legendary. Here’s the list of subclasses and skills, new skills are highlighted. Try to be thinking about what subclass you want to be (+String when you decide would be nice), so that when I manage to code this up we can set you up immediately. And if you have any suggestions for skills, +str it as well, we reserve the right to say no, but we’ll happily take a look at any suggestions!

Warrior:
Paladin: Heroic Measures, Two-Handed Sword, Shield, Retribution, Faith
Ranger: Endurance, Tracking, Bow, Protect, Dual Wield (Bow will replace two handed ballistics)
Berserker: Rage, Two-Handed Axe, Bloodlust, Havoc, Furry
Barbarian: Two-Handed Weapons, Warcry, , Cleave, Pillage, Brawn
Juggernaut: Two-Handed Axe, Defend, Bulldoze, Might, Maul

Rogue:
Thief: Pickpocket, Lockpick, Swindling, Legerdemain, Traps (Swindling to replace Cutpurse)
Bard: Poisons, Instruments, Serenade, Storytelling, Capriccio
Assassin: Stealth, Spiderclimb, Backstab, Sniping, Assassinate
Ninja: Stealth, Ninja Kick, Dagger, Acrobatics, Throwing
Poltergeist: Polearms, Mischief, Ventriloquism, Illuision, Invisibility

Healer:
Cleric: Minor Healing, Mace, Nullify, Cure, Envigor
Monk: Herbalism, Grappling, Chi, Meditation, Neutralize
Priest: Salvation, Major Healing, Prayer, Sanctify, Runes
Alchemist: Alchemy, Mining, Transmutation, Metallurgy, Salve
Vampire: Drain Life, Absorb, Defense Drain, Attack Drain, Hypnosis

Magic User:
Technomancer: Technomancy, Animation, Infusion, Creation, Electrical Magic
Wizard: Fire Magic, Water Magic, Air Magic, Wands, Battle Magic
Banshee: Wail, Warp, Shriek, Warp, Magic Drain, Wraith
Druid: Earth Magic, Anti-Magic, Staves, Enhance Flora, Summon Animal
Diviner: Teleportation, Divination, Danger Sense, Oracle, Shape Shift

Tuesday, February 17, 2009

New Player Appreciation Gizmos

We want to ramp up our player appreciation on OtherSpace and Necromundus. So, here's what I've got coming down the pipe in the way of special staff commands that will reward you with JTS Faction Points or Roleplaying Points (RPP):

Moose Antlers!

When I check in and check out on the game, I'll run this command, which distributes 1 JTS Faction Point to everybody online at the time.

Moose Stampede!

When we receive a donation of at least $5 toward server and marketing costs, we'll wait until the period between 4 p.m. and midnight Eastern. Sometime during that period, we'll distribute 8 RPP per donation to all players that are online and in RP mode.

Extra! Extra!

Every time we post a news article, we'll distribute 3 RPP to all players that are online and in RP mode.

Bravo!


Every time a player hosts/coordinates an RP event, we'll distribute 10 RPP to all players who are online and in RP mode.

Newbie!

Every time a new character enters the grid, all players online and in RP mode get 6 RPP.

Next!

When a staffer completes an +str, we'll distribute 1 JTS Faction Point to all players online at the time.

Busy Librarian!

When we get word of a new log in the OtherVerse Wiki, all players online and in RP mode get 4 RPP.

Pack the Seats!

Occasionally, when we've got 40+ characters online, we'll reward all players online with 3 JTS Faction Points.

Review!

When we learn a review has been posted on the web, we'll reward all players online with 10 JTS Faction Points.

Fan Appreciation!

When we learn about a player-created website inspired by OtherSpace or Necromundus, we'll reward all online with 25 JTS Faction Points.

I hope to have all these commands implemented and working by the end of this week.

Saturday, February 7, 2009

RP Point Rewards!

The RPReward Point object should now be entirely functional. You will receive 30 RPP every ten minutes while scening with another IC person, 1 RPP every ten minutes while on your own. As always, if it doesn't seem to be working for some reason, drop a +str.

Friday, January 9, 2009

Necromundus: Trade

One of the best methods for making money in Necromundus is by transporting goods or passengers from one realm to another. To optimize profits, it's even better if you haul your goods around on the back of a mount, especially with a wagon attached.

After you've spent about 10,000 credits on your first mount, grab a timber axe from the city center and proceed through the Portal Plaza to the Cataract Realm. In Whisperwood Forest, you'll find a timber node. Once there, type +craft timber. Then +take timber, get back on the mount, and +drop timber. While on the mount's back, type +craft small wagon. If you've got 1440 crafting minutes, this will let you make a small wagon that's capable of holding several cargo items. NOTE: Don't +craft the wagon when you're not on the mount's back. The wagon will be too heavy to lift and we're not going to move it for you. So, you'll have wasted materials *and* a lot of crafting minutes.

It's possible to make bigger wagons. For 5,000 crafting minutes, you can +craft medium wagon. For 10,000 crafting minutes, you can +craft large wagon.

Necromundus: Guilds

When a group of players finds they've got a lot in common and want to combine their resources, they sometimes decide it's helpful to start up a guild. Necromundus players who start guilds get a guild house, a chat channel, and an organization which will help manage their members and money.


How to Start a Guild

+guild/create /

This will do a few things:

* Deduct 25,000 RP Reward Points from your character.
* Set up an organization for you and make you the leader.
* Create a guild house on Guild Row.
* Make a guild channel.
* Announce the creation of the guild.